Considering I haven’t played a video game since college, it’s odd how engrossed I’ve become by the current debate over whether or not such games can be considered art, on par with painting, literature, music and film.
Roger Ebert ignited a mini-controversy earlier this year with his blog post, “Video games can never be art,” while accomplished author Tom Bissell argues the opposite in his new book “Extra Lives: Why Video Games Matter.” Surrounding these high-profile judgments are millions of online opinions that fall on both sides of the argument.
Despite all the back and forth, I’m not quite sure yet where I stand. Certainly video games have the potential to be art, so my instinct is to lean toward Bissell. After all, I’m a movie guy, and the arguments against video games as an art form sound awfully similar to those made against the cinema in its infancy. Bissell also details the increasingly sophisticated ways game designers have interwoven production design, character development, narrative and music – the very same ingredients of cinematic art.
Even so, Bissell’s book spends disconcertingly little time discussing the moral aspect of video games – the crux of the matter for many Christians. Judging from Bissell’s own overview, the average game still runs on those two old standards: sexism and violence. Only here the gamer is able to actively – or at least virtually – engage in the sexist and violent acts.
I think this makes the “art-or-not” argument even more pertinent for Christians. We’re not talking about a frivolous entertainment pastime such as horseshoes. Video games have proven their financial relevance – indeed, they regularly out-earn Hollywood – and the day is coming when they will rival movies in terms of cultural significance. Culturally engaged Christians, then, will need to develop a language with which to discuss them.
The question I have then – and I’d especially like to hear from gamers - is twofold: Are video games art? And if so, how does that change the way Christians should engage and process them?





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Comments (14)
But I think if a movie can be an art form, than a video game can be as well. There are many video games that are very similar to a movie - scenes, charecters, plot devices. A video game just allows you to have a place in the story - to be part of what happens, and sometimes, to change what happens.
and - "to have a right to do a thing is not at all the same as to be right in doing it" - chesterton
translation: just because i like to play and am good at video games and video games are 'culturally relevant' does not mean i should spend 1/5 of my day playing them.
These questions can be posed to lots of pursuits, hobbies and pass-times. Reading and writing blogs, crossword puzzles or Sudoku, fishing, watching a sunset, reading fiction, etc. Are these things "useful"? These aren't easy questions to answer.
The idea of "sabbath" is one deeply ingrained in our tradition. One day of week you ought to "rest" because the creator did. Do video games qualify as "rest"?
Lots of hard questions. pvk
to me rest is rest - not mindless self-indulgence - which is what video games often are. the same can be true with reading, writing, tv, movies, fishing, and other 'hobbies'... i think how we tell the difference between leisure time and addiction/mindless self-indulgence is what said thing prevents us from doing... does it eat into our sleep causing us to be crabby the next day? does it prevent us from time with our children [this is a big one for me, being a father of three]? does it lead us to ignore our spouses? what about our community? i think if the 'hobby' is done in isolation, it has great potential to be dangerous.
this is a good conversation worthy of having in many communities and churches.
Sounds like art to me! I do wonder what biblical literacy would be like with active engagement of a video game format? Great question. I do think of them as art, but I'm not sure how to view it yet.
Labeling VGs as an "art form" should not change how a Christian should "process" them. I will not consume a decadent or degenerate film no matter how "artistic" it may be. I am called biblically to be a steward of my mind, spirit, time, and money, not to suspend biblical standards to support art for arts sake. However, I would enthusiastically support Christians trying to develop VGs that are both artistic, and redemptive or faith-affirming.
That said, a question for Josh: Why "especially...from gamers"? Are you suggesting that consumers of video games somehow have more refined artistic sensibilities than non-gamers? Sounds a bit "gamist" to me. I wish that you had said "especially from game designers," because they are more qualified and would have more to say about the skills, gifts, discipline, motivation, and vision that go into video game design.
I'd initially suggest any definition of "art" involve something revelatory, that the sub-creation (Tolkien term) somehow reveal something about this creation we share and therefore the creator. I think games therefore are art because they are clear sub-creations and in the creation of their own little worlds they reveal things to us about this real world we inhabit. Games like Modern Warfare are technically amazing but I haven't found a lot revelatory about it really. Little Big Planet is perhaps better art in the sub-creation and the invitation to sub-create as my children create their own levels to share with others. Civilization IV is perhaps not quite so revelatory beyond seeing how the game designers imagine the progress of civilization moves.
So in short, my answer is yes, they are art. pvk
They may share some of the same same ingredients of cinematic art, just as pornography shares production design, character development, narrative and music. But that does not make it art.
Video games are predominated by gratuitous violence and sex. They take violence to new gory heights, elevating it to the level of pornography where gore is enjoyed for its own sake. They are not really a shared experience, they isolate vulnerable teens, interfere with education, healthy relationships, sexual formation. Even to say they are just entertainment is perhaps too noble a characterization or it says something about the debasment of entertainment. They desensitize to violence AND they are the future of modern warfare as practiced by young men in darkened rooms in Nevada piloting killer drones. Gee, I hope I am not too opinionated. Sorry. I’m sure there are a few exceptions but they are few and don’t share the widespread popularity that the WarCraft, and Halo kinds of games do.
Also, for any skeptics, check out a little game called "braid". You could definitely find videos on youtube, but I would really encourage you to spend the $12 or so on the version for mac or pc. This is the first game I think of when I think of video games as "art".
Josh's comment: Culturally engaged Christians..." is a typical false teaching that is foretold in the Bible during the "last days" that says you can have the world (and its entertainment) and God. The truth is, you must choose today whom you shall serve. My heart is breaking at the time & energy Christians are exerting to have both the world and God. Christians, wake up. Art or non-art in video games - really, is that what you woke up on your mind this morning has you face a mountain of obstacles/problems? Jesus, have mercy on us. Draw us back to our First love - YOU!
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