Discussing
When video games are designed for disempowerment
Drew Dixon
April 4, 2014
April 4, 2014
To assume all video games are power fantasies would be to miss an important trend in game development - designing for disempowerment.
TimF
April 4, 2014
April 4, 2014
This is absolutely fascinating, Drew. Disempowerment as gospel truth. Wowza. Sounds like the incarnation to me.
Drew Dixon
April 7, 2014
April 7, 2014
I am glad you found it interesting Tim!
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